class 3dRenderer
{
public:
unsigned char __PAD0001[0x8];
HWND hwnd; // 0x0008 (Size: 0x0004)
unsigned char __PAD0002[0xC];
int windowW; // 0x0018 (Size: 0x0004)
int windowH; // 0x001C (Size: 0x0004)
unsigned char __PAD0003[0x14];
HWND hwnd2; // 0x0034 (Size: 0x0004)
unsigned char __PAD0004[0x8];
int refreshRate; // 0x0040 (Size: 0x0004)
unsigned char __PAD0005[0xC];
void * pd3ddev; // 0x0050 (Size: 0x0004)
};
3dRenderer * r3dRenderer = ( 3dRenderer *)( *( PDWORD )( dwModBase + 0xDCDEF4 ) );