Monday, December 31, 2012

[Release] sBot-MW3_Public free



Basic features:Forced banner shows - name,rank, kills, deaths, spree, health, clientNum.
HEAD ESP
boxESP
no recoil.
doubleXP
doubleWeapEXP


Download: sBot-MW3_Public_ZIP.zip

Lazybot 1.5.5 released (With fishing now!)


Here is the download link:
Download mirrors for Lazybot_1.5.5_for_4.3.4.rar - Mirrorcreator - Upload files to multiple hosts


Simple Q&A part:
Q: when i run bot it gives me errors and quit.
A: Make sure you have installed latest version of .net framework 4.0 (not the 4.5 beta one)

Q: I cant extract blabla.rar
A: install something to extract it like winrar or 7zip etc...

Q: Mining herbing is finding node but not collecting..
A: Make sure your keybindings are set correct. (a wizard will be appear on first run)

And one more thing this is a bit different version than ramb0t's so ask your questions under this topic not on the Q&A of lazy bot topic..

Changelog:
1.5.5 Code fix and optimizations.. hope people will no longer get some weird errors..
1.5.4 Fishing engine implemented to code..


And here is the virusscan results:
https://www.virustotal.com/file/022e...is/1335197998/

WarZ CT +5 inf sprint, super jump

Update - 01.01.13
- Added DAYTiME = 12.
- Fixed ENABLE NiGHTViSiON (back to normal)
- Fixed iNFiNiTE SPRiNT (Sprint bar is now decreasing, when stop running its filled. Better for SShot protection.)
- Pre-definied HotKeys

Numpad / - ENABLE TACTiCAL OVERViEW
Numpad * - DiSABLE TACTiCAL OVERViEW
Numpad + - SUPER JUMP
N - ENABLE NiGHTViSiON
F9 - DAYTiME = 12
Home - Disable all


Problems/Bugs:
- SUPER JUMP (works only in 3th Person View)
- NIGHTViSiON (disables randomly, this is an game issue )

Info:
Super Jump is now added to the WarZ Script.
Default Value is always 0.
Set in CHeat Engine a Hotkey on it.( Right Click on "ENABLE SUPER JUMP" then on "Set value to" and insert 1)
Warnings:
- dont press the Hotkey instantly, that means, after every Super Jump wait 2-3 seconds.
- dont Freeze the value to 1, or your player will fly in the air and you will be kicked )


You can now look who is what around you.
This is very useful i think.
First Screenshots:
On Ground:





On Air:





DOWNLOAD:
http://www.unknowncheats.me/forum/do...o=file&id=8337

New Active Redeem Codes free 31.12.2012




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New Year Givavey code free 31.12.2012

I just recive to email code for 5000 founds her is code 6PKR-V7ZM-TKTP-AED I dont know if it is only 1 time use i have only 1 acount Heppy New Year

World of Warcraft [Bug] Level 90 item before mop (Spelltome)

ONLY WORKS WITH A MAGE (seems to require level 85 to) *Dont let the boss shoot his fire at the place where the book is! (It will start burn and become non-lootable) Just turn him another way and kill him! How to: 1. Go into the instance Scarlet Halls (SM rewamp'd). 2. Kill last boss. 3. Loot the gold (silvers) only. 4. Get epic loot from bookcase to the right (just rightclick the book to loot it). The book is BoE and NOT unique!

World of Warcraft Guaranteed LFR loot(or i just might be lucky)


I was testing out some new shizzle when i came across something weird...
i was doing LFR, did all 16 bosses, and got 16 loots.

Here's what i did;
1. Sign up for LFR raid(ungroupped)
2. Join it, instantly when the queue pops
3. Clear trash untill the first boss... i was always in the top 3 activity.
4. Pull boss, dps 25% hp away.
5. Leave Group.
6. Wait untill they've killed the boss.
7. locate a mailbox and loot.

I did this with every single boss, and got a loot from them all - I might just be lucky, but who knows.

World of Warcraft Tier 3 Transmog exploit (A lot of potential)



I just wanted to share this exploit with everyone here, haven't contributed in a long time and I think it's time. We're going to use tier 3 transmog as example in this case. Requires one person with the desired gear (in this case tier 3) You and your tier3 buddy runs an instance, whichever instance it might be, just be sure to be the same class for tier 3. You kill a boss, loot f.x plate shoulders, the tier 3 person gets the shoulders, transmogs those shoulders into tier 3 and then TRADES it to you since you can trade people within 2hours after you recieved the loot if you did it together. This works x-realms.

[Money] Get some easy money during Winterveil with enchanting


Disenchanting the item:

/cast Disenchant
/use Gaudy Winter Veil Sweater
Buying the robe from the vendor (Vendor window opened is required):
/run for i=1,GetMerchantNumItems() do local l=GetMerchantItemLink(i) if l then if l:find(70923) then BuyMerchantItem(i, quantity)end end end
For an even more faceroll disenchanting, you can put 1 of each - Strange Dust and Lesser Magic Essence on some of the places in your bag in order to spam both macros, without facing the problem of NOT having a place where to put your disenchanted items because your inventory is full:



A good distribution of slots would be 5:2, which means for every 5 slots of Strange Dust you have 2 slots of Lesser Magic Essence.

A fast macro to separate items from stack of 20 in just pieces would be the following (requires your mouse to be over the stack of items):
/run local x=GetMouseFocus()local b,s=x:GetParent():GetID(),x:GetID()SplitContainerItem(b,s,1)for i=0,4 do for j=1,GetContainerNumSlots(i)do if not GetContainerItemID(i,j)then PickupContainerItem(i,j)end end end
P.S. Download the program, made with Autohotkey, that spams both keys (usable in background):
http://speedy.sh/RwCCg/Zomtorg.exe


Loop
{
ControlSend,,1,World of Warcraft
Sleep, 100
ControlSend,,3,World of Warcraft
Sleep, 100
}

World of Warcraft [Exploit] Hidden Achievement/FoS "Don't Want No Zombies on My Lawn"

This achievement/feat of strength is not meant to be obtainable ingame as the endless mode required was removed before the launch of Cataclysm. There is however a workaround/exploit that allows you to obtain it regardless of this.



I've searched for this but have not found it posted here before. A pre-requirement is that you have not completed the quest series before. If you have, then I am sorry. I do not think you can obtain it.


Step 1: Travel to Hillsbrad Foothills and complete the Basic Botany, Flower Power, Gouls Hate My Grains quests of the series. It is very important that you do not complete "Someone Setup the Pumpkin Bomb" quest. It is probably also possible to complete this on the "Lawn of the Dead" quest but I did it on the earlier one.


Step 2: Start the quest "Someone Setup the Pumpkin Bomb". As soon as you have started it disconnect. By pulling the cable. I disconnected by pulling the cable when confirming it but by accident(net went down for a second) when discovering it.


Step 3: Re-connect as soon as you can. The quest should now be failed but you should still be playing. The event will now be in endless mode. Continue playing it by any decent guide, f.ex: Peacebloom VS. Ghouls - The Strategy Guide to complete the achievement. After surviving 15 waves you will obtain the achievement. Congrats.

*edit* It seems to bug for some people when reaching 6/7 or 7/7 waves where the waves just stops spawning. If you are stuck at 6/7 or 7/7 for a couple of minutes without additional spawns then I suggest you try again.

*edit* Added video - does not show getting the ach as I already had it on the char I recorded on;


*edit* You can also get the "Bloom and Doom" FoS;

Quote Originally Posted by Mothership View Post
Bloom & Doom quick guide

1. Start quest "Someone setup the pumpkin bomb"

2. When you see the game field Alt+f4 or have 2 wows open and login from the other.

3. Pickup sunpower untill zombies starts to spawn. If they wont start to spawn after 30sec just leave vehicle and start again (this wont reset your progress).

4. Don´t plant anything just wait and let them walk towards the FERTILIZE-O-TRON 2000 and they will get killed. You will get 1st wave complete from the 3 first ghouls and 2nd wave from the a bit bigger ghoul what looks like DK pet. If the bigger ghoul spawns on a line where FERTILIZE-O-TRON 2000 is consumed already just exit the vehicle, you wont always get 2 waves from one try because of the RNG. You can see how many waves you have done on the current try from the 0/7 meter above your hotbars.

5. Start quest again (no need to abandon the failed quest before) and repeat steps 1 2 3 4 and about 8-15 tries later you will get the achievement.

World of Warcraft [Exploit] RBG: Wintrade Boosting

I have found an exploit on how to Win Trade effectively. Group A = Booster Team. (team with player(s) your boosting) Group B = Loosing Team. Group A + B : Form teams (Group A gets player(s) into group that they are boosting) Group A + B : 1 player from each team logs off. Group A + B : Leader from each group (must be dead + in spirit form) joins the QUE. Wait 5 mins or so... Both offline players log on at the same time. Que pop and there you go! You will be matched together, now you simply let the players who want boosted join the game with some team mates and win it! This works because both teams will be in the que for a long time, because they cant join (as logged out players) and then as you both log in, it matches because you have both been in the que a long time. EDIT: To clear thing up for people, this is a method to get the team you are win trading, what ever other tactics you use are up to you, this is just how to 100% win trade effectively.

World of Warcraft level 80 pally almost invincible



step 1: level a pally to 80 and get 2492 mastery, it is the updated cap that you need! step 2: once you hit 80% mastery the game gets confused about how much damage you take making you take around 10-100 damage per hit and hitting 100k-1 mil damage

FASTEST Possible way from 85-90! Use it while you can!!

World of Warcraft Extreme Early Start [PvP Exploit]



 I decided to publish a quite unique glitch that allows you to spawn at special spots before the battleground starts. Theoretically it is possible to win every Alterace within a few seconds - if there are enough people who use this glitch. You can use it to spawn in the enemie's base or simply to early start other bgs. Depends on the bg and on your faction. I hope you like it.

World of Warcraft Offline Mode 5.1



Anyway, here's my new easy mode to enter offline mode 5.1

Sunday, December 30, 2012

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BGreen12's Amazing Paid 5.1 Warrior Profile - Uploaded for FREE

Enjoy this paid profile from the 'master' of writing profiles. He let everyone know it with his modest approach to telling everyone they were shite and he was a demi-god; so I've uploaded his hard work to show just how good he is.

And to be perfectly fair - it is the best profile I have ever come across. He is a very skilled writer, just a shame how much of an absolute c**t he was.

Enjoy folks! I'll gladly take credit for all his hard work.

[CENTER]The link: http://www.mediafire.com/?aexykxorgi9i9n2



Any questions or requests please place them in this forum.
Refer to the data file and the "--initializePvP--" ability in the rotation for information about how to use the profile and to set your options and keybinds.
When changing any of the options in the LUA file you must hit /reload in WoW for it to take effect.



1. "2HSet" : your gear with a 2H wep equipped (arms weapon)
2. "FurySet" : your gear with your fury weapons equipped (dual wield)
3. "ShieldSet": your gear with a 1 hand weapon and shield equipped (for use with shield wall, etc.)


More instructions:

Edit options and keybinds in the --Initialize-- ability

Just set to true for something to be on and to false for something to be off.

To change the keybinds, copy and paste exactly a ability, example: fearKey into the left side of the bind that you want it to be at.

Lets say you want fearKey to be scroll click down.

Then just make it

fearKey = IsMouseButtonDown(3)


::IMPORTANT::
For spell reflect and shieldWall to work correctly

-make an equipment set in game called "2HSet" if youre using arms or "FurySet" if youre doing fury PvP
-make an equipment set in game called "ShieldSet"

These will include your respective weapon sets.

This will allow the profile to auto change to and from your shield correctly.

Hunter taming buffed pets is back


How to:
This method relies heavily on the old tame-kill-revive method, with a new approach. Pets can be tamed very quickly, often on the first try if you're good enough, using this method.

Requirements:
A person to help (this is the most important part)
Low World Latency
Free time!


Method:
1. Find the pet you wish to tame with a buff (invisible buffs such as Sha-aura effect or collars will work as well).
2. Bring a friend and start a duel. This is very helpful; I have yet to tame a buff-pet while not in a duel.*
3. Have whoever is taming the pet lower the mobs health down to about 1-15%, or until you can 1 hit K.O. the mob. (If you're lvl 90 taming a level 10 of course don't worry about it).
4. When the mob is ready, stop attacking and begin to tame it while your friend stands on top of the mob.
5. Start spamming this macro while you tame: /cast [nochanneling] Revive Pet (Spam like crazy! AHK can help, but I recommend binding this to your scroll wheel as it will work just as well and doesn't break the ToS).**
6. JUST as your tame beast is about to finish, have your friend one-shot the mob (We found 0.3 seconds left on the cast was optimal, with some mobs leaning more towards 0.2. Playing around with the time helps if you're having no luck).
7. Keep spamming your Revive pet macro as the mob dies. If your tame was successful, this is what will happen:

-The mob will die and its corpse will despawn.
-You WILL NOT see a level-ding flash. If you do then it did not work. (If the mob is your level you will not see one regardless, so you can ignore this part in that case.)
-You will get the error message "Your Pet is not dead" from spamming your revive pet macro.
-You will not have a new pet in your slots or your stable.

8. If everything happened as it should, all you need to do it log out and in and POOF! Summon him from your slots and have fun with your new buff-pet!

*The reason for this is to bypass the mob becoming friendly too soon. When you tame the pet, it will stay red for your friend meaning you never have to worry about not being able to attack it. This also means this method will not work in areas where you cannot duel.
**The macro doesn't really do anything except prevent Revive Pet from interrupting Tame Beast. Sometimes Revive Pet will cause your Tame Beast to stop channeling and we think it has something to do with having a glitched pet in your slots, but regardless this macro will make it so you never have to worry about it.


Known Pets this works for:
Coldbite Matriarch*
Consumed Thistle Bear
Duskstalker
Ghostpaw Runner
Ik'thik Terrorclaw*
Kung Din
The Lone Hunter
Oiled Fledgeling
Oil-stained Wolf
Seething Fleshripper
Sha-Haunted Tigress
Sha-Haunted Crane
Sha-Infested Prowler
Old Azeroth Buff Pets in general
(I have not tested every single pet yet, but I am in the process of doing so and will update this list when I have confirmed more pets.)



As the buffed tame method is leaked now it's better to make the full use of it while you can. With Crossrealm introduced you can keep on trying untill you get the buffed pet.

Blighthound His aura hits for 10k+ a second without hitting the mob great for exploiting
Zan'thik Amberhusk 50% less damage pet makes it perfect for tanking raid bosses.
3 Different types of tainted animals 15% increased damage on pet
Kafa-Crazed Mountain Goat Attack speed increased by 30%, Move speed increased by 30%.



The buffs that persist through death i seen so far are only visual here a few of them:

Armored Battleboar:
Oil Stained Wolf
Oil Stained Fledgling
The Lone Hunter
Consumed Thistle Bear
Amberscale Basilisks


If you know of more buffed pets write in the thread and i will add it on the list

World of Warcraft CoolFish Yet another WoW Fish bot 5.1

What is it?
Basically this is just another standard Fish Bot. It is slightly more feature rich due to using an EndScene hook plus LUA scripting functions. I intend on implementing desired behaviors within that realm of possibility.
Features:
Full Background mode
Fishing standing still in any open water
Applying 1 Lure of your choice (Setup itemID in settings or choose None)
Uses Angler’s raft or Water Walking
Loot Only desired items or All (Leave list blank for no looting or Add items for only specific. Leave Unchecked for all items)
Should confirm BOP items looted from fishing. (untested as I haven’t fished one)
Stop on Bags full, time, or run out of lures
Saves/Loads Settings
Does not allow character to get AFK tag
Should support Non-English clients
How to install/run
Extract the archive wherever you would like.
Ensure you have the required prerequisites below
Make sure to Run as Administrator (Should be done automatically).
Must use 32bit client.
You should start WoW as Administrator as well.
Once open, fill in the desired settings and attach/start to the desired WoW.
Screenshots:

Custom Functions
As of r42 Custom States are supported. See the wiki pages below to learn how to add almost any feature you want to the bot. (requires programming knowledge to create. No knowledge to add created states). I will add user created states on the front page and allow you to create wiki pages if you desire.
Creating Custom States
Adding Created States
Required Prerequisites
Download details: Microsoft Visual C++ 2010 Redistributable Package (x86)
Download details: Microsoft Visual C++ 2012 Redistributable Package
Download details: Microsoft .NET Framework 4 (Web Installer)
DOWNLOAD: bit.ly/10fM9XW

World of Warcraft on a MacBook



Have you just acquired the subject but are unsure how to get the best use out of it? Do you want one but don't know if it would be the right thing for you? Have a look at the article below. We are sure it will point you in the right direction. Based on our feedback so far, it has helped hundreds of our readers. While you are here, have a look at some of the other articles as they, too, are filled with advice and tips on how to avoid the common mistakes. This is a 2nd video showing how smooth WoW runs on a 2Ghz, 2GB RAM MacBook. Enjoy. Did you find the article useful? The subject is not as straightforward as some people think, so you might want to do some reading on the subject. As you learn more about the subject, your understanding of the subject will increase, and so will your confidence. Thanks for reading the article. And please, do come back again.

World of Warcraft- Here Without You


The article below about the subject has received a lot of interest, more than any other on our site. We believe it's because it pulls no punches. Yet, while it's an important issue, it's not all doom and gloom, there is another point of view that some find quite unorthodox, but workable. This article has proven to be very useful to our readers and they come back regularly to keep abreast of the latest developments. While the subject remains an important subject, it's always an added bonus when you can be enlightened, and even amused by being shown the other side of the issue. Some things are not always what they seem. Read on for more insight. Didn’t make this one, got it off of Fileplanet. A really good video, I’m surprised it’s not here. It’s by a guy called Dimoroc, according to the credits and the other sites. Download it here if you want to: www.warcraftmovies.com If you want to know more about the subject, you may click on the resources to lead you to more information. You may also use the search box to further lead you to other articles. If you want to contribute to this website, we would love to hear your suggestions! It would be great to have you share your thoughts about the subject. Feel free to send an email to us.

World of Warcraft: Mists of Pandaria Cinematic Trailer



The article below about the subject has received a lot of interest, more than any other on our site. We believe it's because it pulls no punches. Yet, while it's an important issue, it's not all doom and gloom, there is another point of view that some find quite unorthodox, but workable. This article has proven to be very useful to our readers and they come back regularly to keep abreast of the latest developments. While the subject remains an important subject, it's always an added bonus when you can be enlightened, and even amused by being shown the other side of the issue. Some things are not always what they seem. Read on for more insight. This is the official cinematic trailer for World of Warcraft’s fourth expansion set, Mists of Pandaria, originally debuted at gamescom 2012 on August 16 in Cologne, Germany. Full details on this major update to the critically acclaimed World of Warcraft franchise can be found here: blizzard.com Unlock the Mysteries of Pandaria You’ve ended Deathwing’s destructive rampage and saved the dragonflights from extinction. Now you must unlock the mysteries of the lost continent and discover the dark secrets of Pandaria’s past. Explore ancient kingdoms hidden since before the Sundering, plunder vast treasures from the depths of the forgotten vaults, and rise to defend Pandaria from the shadow of a long buried evil – before it’s too late. This blog started out as a simple repository of basic information, then it grew to be a place on the web that is dedicated to the subject. We thank everyone who contributed to our blog and also the people who painstakingly take time to read and comment - to make our site the best that it could be.

World of Warcraft: Cataclysm Cinematic Trailer



Have you ever wondered how the subject works? Doesn't it baffle your mind a bit? Doesn't it spark your curious mind, and make you think incessantly about it? Are you interested in learning facts, trivia and other interesting information about it? You have come to the right place because every so often we update this site with various information about the subject. Click on the links and start reading! This is the official cinematic trailer for World of Warcraft’s third expansion, Cataclysm. The original description for the content featured in this expansion is below. The full overview can be found here: battle.net Without warning, the corrupted Dragon Aspect, Deathwing, erupts from the stone heart of Deepholm, the domain of earth within the Elemental Plane. Jagged fissures are torn across the earth, and monstrous waves pummel coastal regions. From Thousand Needles to the Blasted Lands, the surface of Azeroth is reforged through violent upheavals. Now, the Horde and the Alliance must defend their homes against Deathwing and his minions, burdened by the unsettling fact that the world as they know it has changed… forever. You can never have too much information about such an important issue. Do you agree? Are you feeling better informed about the options you have? When all around you are scratching their heads, it's a great feeling to have clear vision and know which direction you are heading. If the above article helped your understanding of the subject please pass on the word about our site. We would like to help everyone gain a better understanding of the options they have available.

World Of Warcraft: Dancing




Welcome to our site. Here, you will find everything you need to know about the subject, without the hype.

You are joining thousands of other readers who visit our site on a regular basis. That is because we work hard to give you the information you need without all the fluff. This is the place to come for quality.

The article below is the latest addition to our site and it is a real education to read. We hope to sparks some ideas for you.
A sequence of Warcraft characters dancing with the original source that the animation was taken from. Im trying to get enough clips for the 2nd part. if anybody can point out where other dances are from, it would be very helpful. Thankyou Please also be aware that some of the animations were created from imagination and dont actually have a reference. I really need some help finding something for the gnomes. I need a music video or something with freak dancing/grinding in it like that which the gnomes do. Thanks All clips can be found on You-tube. For those that are interested, the blood elf video has been taken down and no longer exists. List of Clips: 1: Saturday Night Fever (The music used in ‘Saturday Night Fever’ is BeeGees- You Should be Dancing.) 2: MC Hammer- Cant Touch This 3: Chubby Checker- The Twist 4: Alizee- J’en Ai Marre 5: Napoleon Dynamite (The music used in ‘Napoleon Dynamite’ is Jamiroquai- Canned Heat.) 6: Daler Mehndi- Tunak Tunak Tun 7: Chris Farley Chippendales sketch (The music used in this sketch is Loverboy- Working for the weekend.) 8: Britney Spears- Toxic (dance routine) 9: Michigan J. Frog 10:Riverdance 11:Michael Jackson: Billie Jean 12: Peanut Butter Jelly Time (The music used in Peanut Butter Jelly Time has the same title by the Buckwheat Boyz) Thanks to all those who I took screen grabs from.
The next time you know you are getting the short end of the stick, come back and pay us a visit. We would love to hear your comments about the article so please take a moment and drop us a line.

Quality is our passion and the reason we developed our website. We want to spread the word about the subject so that nobody has to put up with mediocre and second best again.

Leeroy Jenkins new


Have you just acquired the subject but are unsure how to get the best use out of it? Do you want one but don't know if it would be the right thing for you? Have a look at the article below. We are sure it will point you in the right direction. Based on our feedback so far, it has helped hundreds of our readers. While you are here, have a look at some of the other articles as they, too, are filled with advice and tips on how to avoid the common mistakes. Leeroy Jenkins Do you feel that the information that you have just read satisfies your curiosity about the subject? If so, send us a message of affirmation. However, if you feel that there is a need for improvement, please also let us know where we can add more details. It is our goal to make this site the best resource for the subject. Your feedback will be highly appreciated!

World Of Warcraft ScreenShots

The article below about the subject has received a lot of interest, more than any other on our site. We believe it's because it pulls no punches. Yet, while it's an important issue, it's not all doom and gloom, there is another point of view that some find quite unorthodox, but workable. This article has proven to be very useful to our readers and they come back regularly to keep abreast of the latest developments. While the subject remains an important subject, it's always an added bonus when you can be enlightened, and even amused by being shown the other side of the issue. Some things are not always what they seem. Read on for more insight. Here is some screenshots i took with a few toons enjoy. the link to the guild website (alliance on anvilmar) is www.TheBaskervilleHounds.yolasite.com Check out we need toons. I’d love leveling tips and some new people to quest with. Im for the horde, but really like the alliance so i do play both. If your new to wow or have questions you can email me at tatakai2evil@yahoo.com I have other emails but you have to see the website for them. And dont judge to harsh, i do plan to make it better make it a little shorter and so on. And hopefully I’ll get more landscape shots :) If you are having any problems accessing the feeds or updates in the email regarding our latest news about the subject, please feel free to let us know. We know you want to be in the know so we'd love to help you on that. We also want to hear any feedback from you to make our blog better. Leave a comment and tell your friends and family about us! We will make everyone updated about the subject.

World of Warcraft Moxzbot v2 UPDATE (BG bot)

Moxzbot v2.1!!! 32 bit Download: [Moxzbot v2.2] 64 bit Download: [Moxzbot v2.2 64bit] Explanation: simple timed input of 2 different macros while opening/closing pvp pane (H) to keep your BG choice active This program will run completely in the background and overnight (though you might want to check in once in a while) it sends key inputs directly to your Wow.exe process. There is no memory injecting or reading. If you want to actually play the BGs while the bot runs, you can simply move the Anti AFK macro from it's keybind and just let it queue for you without the worry of forgetting to re-queue or enter an AFK state if you have to step out for a few minutes. Here are the 2 macros you have to create these macros and keybind them accordingly Queue / Join (new macro works with 5.1, although requires you set your map to the smaller setting) Code: /script RepopMe() /click PVPFrameLeftButton /click StaticPopup1Button1 /script if WorldStateScoreFrame:IsShown() == 1 then LeaveBattlefield() end Anti AFK (this is just an example of your anti-afk macro, you can input whatever you like) Code: /cleartarget /focus player /stopmacro [target=focus,dead] /targetraid /follow /startattack /cast [harm] ~SPELL NAME~ /cast ~SPELL NAME~ /cast [nomounted] ~MOUNT NAME~ the program will loop through these 2 macros. the GUI is very simple, you've got 1 - Dropdown Menus (File, Settings) 2 - Start/Pause Button 3 - Process ID selection 1: Dropdown Menus (File -> Exit) Will exit the program completely (File -> Help) Will open this help File (Settings - > Keybinds) Will open an interface for customizing keybinds {explained Further in Keybinds Section} (Settings -> Timer) Will open an interface for controlling the random time MIN/MAX 2: Start/Pause Button will simply start, and pause the bot, the bot will cycle through it's last round and then stop sending keys until you decide to continue 3: Process ID selection you will have a dropdown selection box that will allow you to choose which ID to send the keys to generally if you're just running 1 bot, you won't have to worry about this. BUT if you want to run multiple bots on multiple WoW processes, you now have the option to do so. Just select a different process ID for each bot/WoW program, and it will send keys directly to that process To run you just: double click the Moxzbot.exe it sends input directly to World of Warcraft, so it won't do anything unless WoW is open. In WoW you should open the PVP pane (H) select the BG you would like to bot in (won't work for WG/TB). and it will run that BG until you change it or stop the program. Also make sure you set your map to the smaller setting, the macro opens up your map when you're at a GY, and it can make you afk if you're using the full screen map. Autoit Source: (It's probably pretty sloppy) Code: #include #include #include #include #include Global $fileExit, $jqkey, $aaKey, $jqmodcombo, $aamodcombo, $mNONE, $mSHIFT, $mCTRL, $mALT, $jqmodPick, $aamodPick, $sGUI, $jqInput, $aaInput Global $random1, $random2, $randomtime, $botData, $ppkey, $ppmodpick, $ppmodcombo, $ppInput, $looping, $tGUI, $r1Input, $r2Input, $combodat Global $handledata, $combodatlabel, $wowHandle, $list, $PID, $hWnd, $modArray, $helptext If Not FileExists(@AppDataDir & "\Moxzbot") Then DirCreate(@AppDataDir & "\Moxzbot\") if not FileExists(@AppDataDir & "\Moxzbot\Help.txt") Then FileInstall("C:\Documents and Settings\Zach\My Documents\autoit scripts\WoW bot\Help.txt", @AppDataDir & "\Moxzbot\Help.txt") if Not FileExists(@AppDataDir & "\Moxzbot\moxzbot.ini") Then FileInstall("C:\Documents and Settings\Zach\My Documents\autoit scripts\WoW bot\moxzbot.ini", @AppDataDir & "\Moxzbot\moxzbot.ini") if not processexists("WoW.exe") Then msgbox(0, "Error", "Please open World of Warcraft") Exit Else $buttonLab = "Start" Opt("GUIOnEventMode", 1) $mGUI = GUICreate("MoxzBot v2.0", 200, 200, -1, -1, $WS_BORDER) $fileMenu = GUICtrlCreateMenu("&File") $fileHelp = GuiCtrlCreateMenuItem("Help", $fileMenu) GuiCtrlSetOnEvent($fileHelp, "HelpMenu") $fileExit = GUICtrlCreateMenuItem("Exit", $fileMenu) GUICtrlSetOnEvent($fileExit, "Close") $sMenu = GuiCtrlCreateMenu("&Settings") $sKeybinds = GuiCtrlCreateMenuItem("Keybinds", $sMenu) GUICtrlSetOnEvent($sKeybinds, "keybindsGUI") $sTimer = GuiCtrlCreateMenuItem("Timer", $sMenu) GuiCtrlSetOnEvent($sTimer, "timerGUI") $startButton = GUICtrlCreateButton($buttonLab, 20, 20, 50, 30) GuiCtrlSetOnEvent($startButton, "StartButton") $botLabel = GuiCtrlCreateLabel("Click 'Start' to begin", 85, 30, 100, 30) $comboLabel = GuiCtrlCreateLabel("pick a WoW.exe Process ID", 30, 70) $comboLabel2 = GuiCtrlCreateLabel("Your bot will send keys to this process", 10, 120) $combodat = GuiCtrlCreateCombo("", 45, 90, 100) populate() GUISetState(@SW_SHOW) EndIf while 1 if($looping = 1) Then readIni() ;msgbox(1,$handledata,$wowHandle) $jqmodi = iniread(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", $modArray[5][1], "") $aamodi = iniread(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", $modArray[6][1], "") $ppmodi = iniread(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", $modArray[7][1], "") $randomtime = Random($random1, $random2) $randomtime = $randomtime * 1000 sleep($randomtime / 5) sleep($randomtime / 5) sleep($randomtime / 5) ControlSend($hWnd, "", "", $ppmodi & "{" & $ppkey & "}") sleep(50) ControlSend($hWnd, "", "", $ppmodi & "{" & $ppkey & "}") sleep(50) ControlSend($hWnd, "", "", $aamodi & "{" & $aaKey & "}") sleep(50) ControlSend($hWnd, "", "", $jqmodi & "{" & $jqkey & "}") sleep($randomtime / 5) sleep($randomtime / 5) else sleep(50) EndIf WEnd func Close() Exit EndFunc ;==>Close func timerGUI() readIni() $tGUI = GUICreate("Timer", 200, 200, -1, -1, $WS_BORDER) GuiCtrlCreateLabel("Random Delay is chosen", 30, 10) GUICtrlCreateLabel("Between :", 45, 40) $r1Input = GUICtrlCreateInput($random1, 95, 38, 50) GuiCtrlCreateLabel("And :", 45, 70) $r2Input = GuiCtrlCreateInput($random2, 95, 68, 50) GuiCtrlCreateLabel("Seconds", 70, 100) $timerSave = GuiCtrlCreateButton("Save", 35, 130, 50) GuiCtrlSetOnEvent($timerSave, "timerSave") $timerDefault = GuiCtrlCreateButton("Default", 105, 130, 50) GuiCtrlSetOnEvent($timerDefault, "timeDefault") GUISetState() EndFunc ;==>timerGUI Func timerSave() $iniwrite = GuiCtrlRead($r1Input) iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "timer", "random1", $iniwrite) $iniwrite = GuiCtrlRead($r2Input) iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "timer", "random2", $iniwrite) GUIDelete($tGUI) EndFunc ;==>timerSave Func timeDefault() iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "timer", "random1", "5") iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "timer", "random2", "12") GUIDelete($tGUI) EndFunc ;==>timeDefault func keybindsGUI() readIni() Opt("GUIOnEventMode", 1) $sGUI = GUICreate("Keybinds", 300, 180, -1, -1, $WS_BORDER) ;JOIN / QUEUE KEYBIND $join_queue = GUICtrlCreateLabel("Queue / Join : ", 10, 20) $jqInput = GuiCtrlCreateInput($jqkey, 85, 18, 40, 20) $jqmod = GuiCtrlCreateLabel("Modifier:", 140, 20) $jqmodcombo = GuiCtrlCreateCombo($modArray[5][1], 190, 18, 60, 20) ;GUICtrlSetData(-1,$mNONE &"|"& $mSHIFT &"|"& $mCTRL &"|"& $mALT) GuiCtrlSetData(-1, $modArray[1][0] & "|" & $modArray[2][0] & "|" & $modArray[3][0] & "|" & $modArray[4][0]) ;ANTI AFK KEYBIND $antiAfk = GuiCtrlCreateLabel("Anti-AFK : ", 10, 50) $aaInput = GuiCtrlCreateInput($aaKey, 85, 48, 40, 20) $aamod = GuiCtrlCreateLabel("Modifier:", 140, 50) $aamodcombo = GuiCtrlCreateCombo($modArray[6][1], 190, 48, 60, 20) GuiCtrlSetData(-1, $modArray[1][0] & "|" & $modArray[2][0] & "|" & $modArray[3][0] & "|" & $modArray[4][0]) ;PVP PANE KEYBIND $pvpPaneL = GuiCtrlCreateLabel("PVP Pane : ", 10, 80) $ppInput = GuiCtrlCreateInput($ppkey, 85, 78, 40, 20) $ppmod = GuiCtrlCreateLabel("Modifier:", 140, 80) $ppmodcombo = GuiCtrlCreateCombo($modArray[7][1], 190, 78, 60, 20) GuiCtrlSetData(-1, $modArray[1][0] & "|" & $modArray[2][0] & "|" & $modArray[3][0] & "|" & $modArray[4][0]) ;SaveButton $sSave = GuiCtrlCreateButton("Save", 20, 110, 40, 30) GUICtrlSetOnEvent($sSave, "Savekeybind") ;DefaultButton $defaultButton = GuiCtrlCreateButton("Default", 70, 110, 50, 30) GuiCtrlSetOnEvent($defaultButton, "defaultKeybind") ;setstate GUISetState() EndFunc ;==>keybindsGUI Func Savekeybind() ;JOIN QUEUE KEYBIND SAVE $iniwrite = GuiCtrlRead($jqmodcombo) iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", "jqmodPick", $iniwrite) $iniwrite = GuiCtrlRead($jqInput) $iniwrite = StringLower($iniwrite) iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "keybind", "queue", $iniwrite) ;ANTI AFK KEYBIND SAVE $iniwrite = GuiCtrlRead($aamodcombo) iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", "aamodPick", $iniwrite) $iniwrite = GuiCtrlRead($aaInput) $iniwrite = StringLower($iniwrite) iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "keybind", "afk", $iniwrite) ;PVP PANE KEYBIND SAVE $iniwrite = GuiCtrlRead($ppmodcombo) iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", "ppmodPick", $iniwrite) $iniwrite = GuiCtrlRead($ppInput) $iniwrite = StringLower($iniwrite) iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "keybind", "pvp", $iniwrite) GUIDelete($sGUI) EndFunc ;==>Savekeybind func DefaultKeybind() iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", "jqmodPick", "NONE") iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "keybind", "queue", "F9") iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", "aamodPick", "NONE") iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "keybind", "afk", "F10") iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", "ppmodPick", "NONE") iniwrite(@AppDataDir & "\Moxzbot\moxzbot.ini", "keybind", "pvp", "h") GUIDelete($sGUI) EndFunc ;==>DefaultKeybind func readIni() ;KEYBIND MODIFIER READ $modArray = IniReadSection(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier") $jqmodPick = Iniread(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", $modArray[5][1], "ERROR") $aamodPick = Iniread(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", $modArray[6][1], "ERROR") $ppmodpick = Iniread(@AppDataDir & "\Moxzbot\moxzbot.ini", "modifier", $modArray[7][1], "ERROR") ;KEYBIND READ $aaKey = Iniread(@AppDataDir & "\Moxzbot\moxzbot.ini", "keybind", "afk", "ERROR") $jqkey = Iniread(@AppDataDir & "\Moxzbot\moxzbot.ini", "keybind", "queue", "ERROR") $ppkey = Iniread(@AppDataDir & "\Moxzbot\moxzbot.ini", "keybind", "pvp", "ERROR") ;TIMER READ $random1 = Iniread(@AppDataDir & "\Moxzbot\moxzbot.ini", "Timer", "random1", "ERROR") $random2 = Iniread(@AppDataDir & "\Moxzbot\moxzbot.ini", "Timer", "random2", "ERROR") EndFunc ;==>readIni func StartButton() $buttonLab = "Pause" $PID = GuiCtrlRead($combodat) _GetHwndFromPID($PID) GuiCtrlSetData($botLabel, "Bot Running") GuiCtrlSetData($startButton, $buttonLab) GuiCtrlSetOnEvent($startButton, "PauseButton") $looping = 1 EndFunc ;==>StartButton func PauseButton() $buttonLab = "Start" GuiCtrlSetData($botLabel, "Bot Paused") GuiCtrlSetData($startButton, $buttonLab) GuiCtrlSetOnEvent($startButton, "StartButton") $looping = 0 EndFunc ;==>PauseButton func HelpMenu() Local $file = Run('Notepad.exe ' & @AppDataDir & '\Moxzbot\Help.txt') EndFunc ;==>HelpMenu ;THISCODEISNTMINE func populate() Local $list = ProcessList("WoW.exe") For $i = 1 To $list[0][0] GUICtrlSetData($combodat, $list[$i][1], $list[1][1]) Next EndFunc ;==>populate Func _GetHwndFromPID($PID) $hWnd = 0 $stPID = DllStructCreate("int") Do $winlist2 = WinList() For $i = 1 To $winlist2[0][0] If $winlist2[$i][0] <> "" Then DllCall("user32.dll", "int", "GetWindowThreadProcessId", "hwnd", $winlist2[$i][1], "ptr", DllStructGetPtr($stPID)) If DllStructGetData($stPID, 1) = $PID Then $hWnd = $winlist2[$i][1] ExitLoop EndIf EndIf Next Sleep(100) Until $hWnd <> 0 Return $hWnd EndFunc ;==>_GetHwndFromPID -if you wish to distribute this or use it in any other way, i only ask that you don't claim it as your work, and refer to my original post. [Donate] Changelog: v2.2 fixed some directory stuff... v2.1 Fixed a glitch where you couldn't change/save any settings. Help file is now viewable. v2 completely re-scripted the whole program, added customization via keybinds/timers/multiple clients.

World of Warcraft [Release]MrFishIt Fishbot




Currently updated and working with 5.1.0.16357


Installation
1.Download and extract the files to a folder
2.Make sure you have the latest .Net Framework including service packs

Usage
1.Start wow as Administrator
2.Start MrFishIt as Administrator
2.Log into your World of Warcraft account
3.Go to you favorite fishing spot
4.Setup the options as you wish select lure options for stopping etc...
5.Press start it's the big grey button in the top left corner

6.Enjoy!


How It Works
It Read/Writes from/to wow to get Object's and to Interact with them (no ****ing colour recognition
)
It checks if your dead alive etc.
Works on Vista x64/Xp/Windows7


Credits
Cypher
Apoc
Shynd for his blog
MaiN for doing all the lua
Seifer for writing the ToS
And everybody else in the memory editing section (who has been helpful)

Legal Note And Misc

Terms of Service

Permission is hereby granted, free of charge, to any person or organization obtaining a copy of the software and accompanying documentation covered by this license (the "Software") to use, reproduce, display, distribute, execute, and transmit the Software, and to prepare derivative works of the Software, and to permit third-parties to whom the Software is furnished to do so, all subject to the following:

The copyright notices in the Software and this entire statement, including the above license grant, this restriction and the following disclaimer, must be included in all copies of the Software, in whole or in part, and all derivative works of the Software, unless such copies or derivative works are solely in the form of machine-executable object code generated by a source language processor.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


Not to be distributed outside of MMOwned unless i give my permission!

Downloads
Download details: Microsoft Visual C++ 2010 Redistributable Package (x86)
Download details: Microsoft .NET Framework 4 (Web Installer)
MrFishIt – Updated for 5.1.0.16357 | Cerb3ruz

Useful Addons
Karni's Crap Filter - Addons - Curse

[PQR] Dominium's Restoration Shaman PvP! :3

[PQR] Dominium's Restoration Shaman PvP! :3-shaman03-large.jpg

Restoration PvP ARENA Profile

A working version of the profile will be released in about 8 hours, give or take. I would like to apologize for releasing a not-working version yesterday, but I really have no way of testing it...

Update I will be working today with a few testers to make sure the profile works, and it works well. I promise you will have a working profile by midnight, EU time Sorry to all those who downloaded the not-really-working version yesterday, but I really had no way of testing it. Cheers!

Thank you buskimaster for donating a Game Time Card!

Alright well after countless people asked for it... I decided to log my level 72 shaman that I know nothing about and spending the entire day trying to code a decent profile for you guys. Yes, this is purely my contribution to the community, I am not going to use it, because I do not play shaman :P

Most of the profile is based off what 'lostinthewoods' asked in a "Request" thread:


Requests

*Frost Shock Melee, if i target them
*Root if Melee and in range and my health <80% if on CD use capacitor instead
*Purge certain buffs also focus purge
*NS+Greater Heal if <30% and only if unleash elements and tidal waves buffs are up, if not, do them
*Ascendance if 2 or more players are below 70%
*Spirit Link if 1 friendly player is in melee range and player or yourself are <40%. only SLT if u have used
*Healing Tide Totem if 2 or more players are below 60% and have allready used NS and Ascendance.
*Always water shield unless i have Earth Shield
*Earth Shield smart cast
*Mana Tide <50% mp
*Dispel CC

rest normal heal rotation

happy to pay $150-$200 for it

please PM
fastest to have it made, and made well is who ill pay

ty
Now, let me line out what my profile does (in no special order, just going through the abilities one-by-one :P)

  • Uses Ancestral Swiftness + Greater Healing Wave if member is < 35% health and you have the Weapon Imbue buff active. If it's not active, it casts it.
  • Uses Ascendance when at least 2 members of your arena team are below 60% health
  • Automatically purges stuff such as Hand of Protection, Predator's Swiftness etc. off arena enemies
  • Automatically Dispels Arena Mates
  • Swaps Earth Shield to targets < 80% health (this might need some work if it gets too spammy)
  • Automatically uses Earthbind Totem when a melee arena enemy is attacking you and he is not slowed. If Earthbind is not available, it will use Capacitor instead
  • Automatically Frost Shocks the target if he is a melee in melee range of you
  • Uses Greater Healing Wave only when you have the Tidal Waves buffs active
  • Automatically uses Grounding Totem when arena enemies are casting Polymorph, Repentance, Fear or Cyclone
  • Healing Rain Mouseover under Left Control
  • Healing Surge on targets < 78% health
  • Healing Tide Totem if at least 2 arena mates < 60% health and you already used ascendance
  • Hex mouseover if you press left alt
  • Mana Tide totem when < 60% mana and your team is > 50% hp
  • Riptide whenever < 94% health
  • Spirit Link when one of your mates that is in your melee range is < 40% health
  • Tremor to instantly break Fear, Blood Fear, Intimidating Shout and the druid Intimidating Shout
  • Water shield unless you have earth shield



Problems: This profile is currently only tested on my level 72 shaman. In one random BG. It did heal, hurray! But it needs testing in level 90 arenas -.-

Glyphs - I don't know, but stay away from Riptide

Talents - Ancestral Swiftness is a must, Healing Tide totem is a must, it does not support Stone Bulwark totem but you can use it manually, as for the level 90 talent I'd suggest Unleashed Fury

Once again - I don't play a shaman so I can't be sure everything works! You might need to tweak the healing %, you can do that in the Ability Editor. Find the ability you wanna change, find the line with 'PQR_CustomTargetHP < 60' (60 is just an example, but that is what you wanna change). So if you wanna set the specific heal to only be used when below 40% hp, not 60%, change it to 'PQR_CustomTargetHP < 40'. Easy!

Note - works only on English clients

Note 2 - All the utility spells / cooldowns are used only in arenas. It should do fine in BGs, but don't expect anything crazy in there!

Want me to continue updating this profile? To help you out when you need help? I made this profile just for the Ownedcore community. You know what to do if you wanna keep me motivated (hint - see my signature)



PS Getting an error? Profile didn't do the correct thing? Something is wrong? Please post about it here, telling me when did this happen (arena/bg/whatever) and EXACTLY what happened (eg. my character started spamming water shield on himself when ... etc.) Thank you!

World of Warcraft tMorph 64-bit Morpher with Panda support 30.12.2012


Features:

* Persistent smart player morphing (i.e. you can shift in and out of forms as a druid)
* Special race morphing with support for Pandarens
* Race appearance customization
* Persistent mount morphing
* Item morphing
* Weapon enchant morphing
* Spell animation morphing
* Title morphing
* In-game command system
* Underlying Lua API for advanced users

Requirements:

* Visual C++ 2010 Redistributable Package (x64)
* 64-bit version of WoW (Wow-64.exe)


Usage examples:

To morph yourself into a troll pirate:


.morph 25041
To morph into another race (Pandaren, in this case):

.race 24
Race IDs:

1 -- Human
2 -- Orc
3 -- Dwarf
4 -- Night Elf
5 -- Undead
6 -- Tauren
7 -- Gnome
8 -- Troll
9 -- Goblin
10 -- Blood Elf
11 -- Draenie
22 -- Worgen
24 -- Pandaren
To swap genders after a race morph:


.gender
The following commands allow you to change the appearance of regular races:

.skin 2
.face 1
.hair 6
.haircolor 3
.piercings 5
To morph an item (where 1 is the inventory slot ID):

.item 1 32235
To change a weapon enchant (e.g. Mongoose):

.enchant 1 2673
To swap a spell animation:

.spell 774 139
To morph your mount:

.mount 45797
To morph your title:

.title 199
Download: tMorph.zip (VirusTotal scan: https://www.virustotal.com/file/745f...is/1347264064/)

Diablo 3 Farming Utility Loot Alert 30.12.2012

What it does
Plays a sound everytime a new legendary (or other items depending on settings) is dropped. Here is an image that shows the approximate range: http://i.imgur.com/vRjli.jpg. Left side is where I dropped the item and right side is where I heard the sound.

How it works
Uses memory reading to detect items. Sound files and exe must be in the same folder.

Why I made this
I play a barb with the Sprint/WW build, and mobs usually die offscreen. This makes sure I do not miss any legendaries or set items that drops.

Make sure you scan (or compile from source) before using. Someone else accessed my account here twice (with a few weeks inbetween), my PC is clean, and redirected to an infected version. Obivously this will be edited away if that happens, but still.

Current version LootAlert 1.0.6a.rar
Current source files: source 1.0.6a.rar

Made in C#, you will most likely need .NET 4.0 framework atleast.

Please let me know if there are any bugs through PM or post in this thread.


v 1.0.6a


- Updated to work with 1.0.6a
v 1.0.6

- Updated to work with 1.0.6
v 1.0.5a

- Fixed a bug with multiboxing and co-op play

- Fixed a bug related to retrieving LevelArea causing the list of ignored objects to reset, playing a sound over and over for the same object.

- Filter for Keywardens are now included by default

- Filter for Fleeting Shrine is now included by default (because I love them)
v 1.0.5

- Now works with Diablo III version 1.0.5

- Fixed some bugs
v 1.0.4

- Finding items and other objects is now based on filters, which can be edited, added and removed however you like. 
Example: http://i.imgur.com/cA7XZ.png.

- There are two types of filters available right now, name and items. Name filters simply check the names of ingame objects match the specified string. Item filters have several settings to specifiy what items you want to find. Filters can be edited by selecting them and pressing "Edit".
(Note that the name filter does not use the screen name right now, so if you want a new one either find the name of the actor in memory or ask me to find it).

- Settings are now saved in the same folder as the executable file.

- The default settings file has filters to make it identical to the previous version.

- Pressing "Start" while two or more diablo 3 processes are running will now allow you to select the one you want to attach to.

- Fixed a bug that made the program stop working sometimes in co-op.

- "Test sound" now plays the sound of the currently selected filter.
v 1.0.3



- Jewelry and class specific items now have separate item level settings

- Added option for alerting when treasure goblins are found. sound_Goblin.wav will override the default sound.

- Added the missing settings files in the source, alot of the code is also rewritten.

World of Warcraft [Exploit] RBG: Wintrade Boosting


Group A = Booster Team. (team with player(s) your boosting)
Group B = Loosing Team.

Group A + B : Form teams (Group A gets player(s) into group that they are boosting)
Group A + B : 1 player from each team logs off.
Group A + B : Leader from each group (must be dead + in spirit form) joins the QUE.

Wait 5 mins or so...

Both offline players log on at the same time. Que pop and there you go!
You will be matched together, now you simply let the players who want boosted join the game with some team mates and win it!

This works because both teams will be in the que for a long time, because they cant join (as logged out players) and then as you both log in, it matches because you have both been in the que a long time.

EDIT:
To clear thing up for people, this is a method to get the team you are win trading, what ever other tactics you use are up to you, this is just how to 100% win trade effectively.

World of Warcraft PQR - Rotation Bot 30.12.2012

PQR is a bot designed to perform complex DPS, healing and tanking rotations for the player. It was mainly designed to reduce the tediousness of performing a complex rotation for hours on end, which for many can be a huge relief and provide them with a better WoW experience where they may have wanted to quit in other cases.


  • No addons to configure.
  • No pixel scanning to hinder performance.
  • Easily customizable and shareable abilities and rotations.

You will just need to find a rotation to get started, and there are plenty posted in this thread and on the Wiki. Scroll down to the bottom of this post for direct links to each classes' rotation page. Please do some searching before making posts.

Download PQR
PQR.zip | VirusTotal Scan

(Run PQRUpdater.exe in a new, or current directory of PQR to download the latest version.)





Manual Download Only:
*NOTE: Since you are downloading an EXE directly, some web browsers may consider it malicious.
If you are unable to use the updater, you may download PQR.exe and PQR.exe.config directly.
If you need to download offsets directly, the list of offsets can be found here.
You will need to download from this link:
http://dl.dropbox.com/u/39925787/PQR_Offsets/
Simply add the XML file name to the end of that URL. Ex: Offsets_15050.xml
Would be: http://dl.dropbox.com/u/39925787/PQR...sets_15050.xml

If you are playing WoW 3.3.5, download PQR 1.1 here:
PQR111.zip
How to Use Rotation Bot
1) Launch PQR.exe
2) Select the process you would like to attach to. You must be logged into your character to do this.
3) Install and Select your Primary and Secondary rotations.
4) Press ALT+X to start your Primary rotation, and ALT+Z to start your Secondary rotation. Pressing the key(s) again will either stop the bot or switch the rotation, depending on what you have selected.

How to Use Interrupt Bot
1) Add/Remove any spell that you would like to interrupt on the main form or select "Interrupt All Spells".
2) Press ALT+C to start/stop Interrupt Mode.

Configuring a Rotation
1) Select the "Rotation Editor"
2) Select the Class that you wish to edit.
3) Select the Profile you wish to edit, or create a new profile.
4) Select the rotation you wish to edit, or add a new rotation.
5) The "Current Abilities" list is the rotation that will be used from top to bottom.
6) Rotations are automatically saved as you make changes.
7) You may also provide a static download address for your profiles to allow users to use the "Download Update" button as well as provide a note to users so they have more details on what the rotation is supposed to do.


Configuring an Ability
1) Select the Ability Editor.

2) Select the Class for which you would like to configure an ability for.
3) Select the Profile for which you would like to configure an ability for.
4) Configuring an ability. An ability only requires a couple parts to work properly, which I have marked as required.

  1. Ability Name (Required) - This is just the name to represent the ability, it must be unique.
  2. Spell ID (Required) - This is the spell ID that will be casted if the ability 'returns true.' Use spell ID 0 to not cast any spell.
  3. Actions (Optional) - A list of macros that will be performed if this ability returns true. Delimited by a |. Ex: /startattack|/petattack|/use 13
  4. Cancel Channel (Optional) - Is this ability allowed to be cast while channeling?
  5. Recast Delay (Optional) - The number of milliseconds before this ability is allowed to be recast.
  6. Skip Unknown (Optional) - Should this ability be skipped if the spell ID is unknown? Does NOT apply to spell ID 0.
  7. Target (Required) - Who to cast the spell at. Valid units are provided and you can also use the PQR_CustomTarget before returning true to name another unit.
  8. Lua (Required) - The lua code to be executed to determine if this ability will be executed. It is executed in the form of a function, so you should use 'return true' to indicate you wish to cast the ability.

5) Press "Save."

Here is an example ability.
Example: Cast Hammer of Wrath if the player has "Avenging Wrath" buff (allowing our Execute ability to be cast at any time), or if the target is less than 20% HP.
Code:
        local sAW = UnitBuffID("player", 31884) 
local unithealth = 100 * UnitHealth("target") / UnitHealthMax("target")


if sAW ~= nil then
return true
else
if unithealth <= 20 then -- only usable if target health < 20%
return true
end
end


OwnedCore Community Supported Classes and Specs:
Death Knight Rotations
Druid Rotations
Hunter Rotations
Mage Rotations
Monk Rotations
Paladin Rotations
Priest Rotations
Rogue Rotations
Shaman Rotations
Warlock Rotations
Warrior Rotations

Thanks
-Ryuk-, JuJuBosc, Shynd (fasm), TOM_RUS (making everyones lives 100 times easier with the Info Dump thread every patch) , and many many more people from the Memory Editing section.

WarZ Patch Tuesday 30.12.2012


We made this decision based on how long it's going to take to thoroughly test the build, review and fix bugs, and launch safely. We don't want to rush it out the door and break the game over a (US) holiday weekend.

What's coming in this patch:

1. Clans!
2. 2 new female characters
3. Colorado is now fully opened up
4. Bug fixes - duping, HTML use in chat, assorted smaller bugs
5. Barricades are done
6. Foul language filter (chat/names)



/edit by warren

Keep your rage to yourself. I'm going through this thread, handing out infractions and bans like lemonade on a hot day. Calm your heads.

Don't spill this out onto the rest of the forums, I'll be keeping an eye out, aswell as the rest of the team.

Sorry for the inconvinience.

WarZ Staff Video The Great Hunt - Preparation (with double barrell shotgun!)

Open Letter to The War Z and PC Gaming community from Sergey Titov

Dear fellow Survivors,

It has now been more than two months since we launched public access to The War Z. We’ve definitely had our ups and downs, and I thought that this Holiday break was the right time for me to try to step back a little and think about our journey since it started. This may be a little long, but I would appreciate if you could stay with me for a few minutes as I try to go over the highlights of the game as well as some of the hurdles and controversies, how we have addressed that and what our plans are.

First of all a very big and sincere “Thank You!” to all of you. We are really proud of the community we have formed with you guys. Every day we have hundreds of thousands of players on our servers, and this is a life-changing event for the team and me. We are blessed to have you as members of the community and we are well aware that without you the game would be nothing.

Along with that thanks, though, I need to admit that we failed to effectively communicate some of our plans and actions to both our existing players and to our new prospective players. This failure to communicate resulted in some very negative feedback from some members of our community, but while it might be easy to label them as “haters” or some other dismissive term, in all honesty this is my fault. I became arrogant and blinded by the early success and quick growth of The War Z, our increasing number of players, numbers we were getting from surveys, etc., and I chose not to notice the concerns and questions raised by these members of the game community as well as others. This failure is entirely on my shoulders and if anything I owe thanks to that vocal minority and admit that I should have paid attention sooner. I chose instead to concentrate on the bigger picture – my dream of turning The War Z from being a game developed by a small indie team into a large online venture, instead of addressing small things first and staying focused on the game issues. At the end my arrogance led us to the moment, when all those small things finally caught up and created a “perfect storm” that affected all of our community members. For that I’m truly sorry and apologize to all of our community as well as the larger PC gaming community that is not yet playing The War Z.

I do not take this situation lightly, and last week events were especially humbling for me. I’ve experienced a range of emotions, most of which centered on regret for not having addressed some of the issues differently than we did, but we can’t change the past. The only thing we can do is to be sure that we won’t repeat the same mistakes in the future. I have realized that as the leader of this ship, I missed all early warnings that were saying, “Your community is not as happy as you think they are, you need to alter course.” I was too focused on how great we are and how a small independent team got their first game to over 700,000 users in a two-month period. Though that is something to be very proud of, allowing that to overshadow the existing community and their satisfaction was poor judgment.

I want to give you some insight into what our plans are for the future, but before we get to that, I’d like to clear the air with you on several important topics.


Community management and moderation – the problem
Even since the early Alpha launch, this game has always cultivated a large and loyal player base that is very active in the game. Again, thank you for this. Unfortunately, we weren’t prepared for this large success and the way we managed the community was not the way it should’ve been. We relied too much on forum moderators, whose primary role was to punish those who break rules, not to engage the community and guide conversations into productive discussions about problems. There wasn’t enough presence of the development team on forums, there wasn’t enough updates on development of UPCOMING features. We failed to communicate our position and messaging on the outside platforms such as Facebook, twitter and various online websites, and when we did this we chose to rely more on arrogance rather than being humble and trying to understand why people were saying negative things. We chose to tune out negative reactions to the game, not paying enough attention to them – and this, again, is my fault. We chose to rely too much on numbers – percentage of refund requests, number and dynamic of our daily and monthly active users, etc. Well, in hindsight – those things probably work well for more casual games, but the hardcore PC gaming community is much different and can be very vocal about what they feel. Even when the percentage of players with negative comments is small, as the community grows, even a small percentage can add up to be a very significant absolute number. And it’s not just a number – those are real people with real issues they are having with the game. OP Productions (publisher for War Z) and me personally have failed to address those issues effectively.

Community management and moderation – the solution!
We’re changing our community management procedures and rules right now. We’re going to reevaluate publishing and marketing team performance, and I will make sure that Hammerpoint Interactive developers will have a much stronger voice when it comes to community management and we won’t rely 100% on OP Productions to single handedly handle this. Lots of changes will be happening very fast in the weeks to come. One of the ideas that I proposed was to select 10 players from around the world who can represent the player community and invite them to our offices in Los Angeles, to meet the team, check out what we’re doing, and share with actual developers their concerns, wishes and thoughts on the game. We also will involve community, to a much higher degree, in the process of making our next map for the War Z (called “California”). We’ll be discussing many of the aspects of the map with you and asking for feedback.

We’re revisiting our forum policies; we’re going to bring on an additional community management team, additional moderators and we’ll train them how to respond to things properly. There will still be restrictions on harassment, trash talk, etc. But we’ll make sure that every opinion is heard. At the same time, I must also be cautious: we cannot address all issues and there cannot be only one voice. Please accept that. With hundreds of thousands of players playing, talking, chatting, voicing their strong opinions, there will always be diverging opinions. And some issues that are minor ones are sometimes brought to light by very vocal channels. I would even say there is sometimes a beginning of controversy because the game is now so popular. So there is sometimes a distortion between the severity of the issue and the attention it gets. But we will clearly implement steps to better listen to the community.


What is Foundation Release?
The most asked question of the last week was “is this the final release?” My answer has always been that for an online game a “final” release means that the game is dead – so there’s really no such thing, you never stop developing, making changes to and adding new features to the game.

This is how we came to call the current version of The War Z “Foundation Release.” We launched the Foundation Release on December 17, 2012 as our first-stage release that we use as a foundation to build upon. It does include the core features and a fully playable environment. This is our version 1.0, and of course we will continue to improve that version as time goes on.

Did we rush to get it done? That is a tough question, but to answer honestly I think that we all pushed very hard to be first to market and in time for the holidays. Our entire team was working late, long hours to iron out issues and include as many features as possible. This is part of the reality of being a smaller, independent game developer. If we had a larger team and more funding we may have done things differently, but I’m not sure. I don’t think it was a mistake because our numbers have been strong since day one and, even with the recent negativity, our metrics are really solid and we’ve been continuing to grow.

The negative opinions are always the most vocal, but most players are really enjoying the game and we’ve been attracting more and more daily active players every week. A lot of the gaming journalists that have been playing the game have also given us some great feedback. I realize that we will take a few hits from some of the traditional gaming press in terms of review scores, but I’m hoping that even they will consider that this game is a living project that will continue to evolve as time goes on. We are very proud of our Foundation Release, and we do stand behind it like we have stood behind any previous version.

What’s on the Horizon?
As for what will happen next with The War Z? We’re currently evaluating the relationship between Hammerpoint Interactive and OP Productions teams. I firmly believe that Hammerpoint Interactive should be playing a more prominent role in publishing/game operating process. We’re in a process of adding new key members to our team, bringing on guys who have much more experience operating and growing successful online games and I know this is going to make a huge difference in terms of development. We’ll be making some big decisions in terms of leadership for both companies and I will personally change how I handle many things. Above all we will continue to develop and make this game the best that it can be.



I know that to some people my words won’t matter much. I understand that. I hope that will change as we move forward and deliver the features that our players have been waiting for. I can promise you that from now on things will be much more transparent, and we’ll provide better communication and engage our community to discuss upcoming features way before they appear in the game.

I do believe that we aren’t even close to uncovering the true potential for The War Z, and I hope that in the coming year, we’ll be able to regain trust from people who were alienated by our actions and we’ll be able to move forward and grow the game together.

Thank you for reading all this, thank you for supporting the game and thank you for helping us to change and realize what’s important as well as what is not.

I hope you are all having a happy holiday and I wish you the best for the New Year!

Sincerely,