Friday, December 28, 2012

A Few Very Minor Bugs

Outstanding bugs in the Beta version of Waveform

  • Color gates sometimes appear as locked when they are unlocked.
  • "Completion time" when beating Sun 6 is calculated incorrectly. The incorrect time is submitted to the Steam Leaderboard. It appears that the time it uses is "Total time Waveform has been running in the current session"
  • Dark matter next to orange refraction clouds can incorrectly report a collision path with the wave, and fail to report a true collision path.
  • In deep space, if a particle accelerator spawns adjacent with a trace wave (Horizontal positions overlap, but they don't need to touch), the trace wave's collision detection will be applied to the particle accelerator; you will need to trace the particle accelerator instead of the trace wave.

    Verifying fixes:
  • Wormhole exits sometimes become invisible in Deep Space mode.
  • If the Singularity spawns on top of dark matter (and possibly other objects), it will not suck them up. Instead, they will be destroyed after the level is restarted.
  • Under certain circumstances, if the Singularity eats an incomplete trace wave, the trace wave sound effect will play continuously until the level is over.

Ditulis Oleh : techexe // 7:13 AM
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