Having barely had the chance to enjoy the App Store success of its long-awaited - not to mention infamously cloned - mobile game Ridiculous Fishing, developer Vlambeer is once again facing a new battle to protect its intellectual property.
The conflict arrives in the form of Rubiq Lab's SkyFar, a game which owes more than a little to Vlambeer's upcoming PlayStation Vita title Luftrausers. Check out the two gameplay videos below for a head-to-head comparison between the two:
It looks as though Vlambeer is in fighting mood, however. Speaking to Eurogamer, developer Rami Ismail had this to say on the subject:
"We obviously endured a bit of a scare when news arrived of Luftrausers being cloned and released ahead of our own release schedule by another developer. This time, however, it's not 'just' the idea of the game that has been cloned, but also the visual style. This gives us much more room to fight the whole thing, and we fully intend to. The developer of the clone has gotten in touch with us after Twitter exploded and let us know that 'acttuly we genrated our assets, Codes and all newly' and that the gameplay as indicated on the screenshots 'is not there in game as in the screen shots. We just done those screnshots for public attraction'. They signed off with the note that 'we really dont think it links your game at all'.
"We simply can't deal with the stress of another cloned game, so we've gotten in touch with Apple and Google to see if there is a way for for the issue to be resolved without us getting involved in yet another clone war. We're more than happy to see games inspired by our works and we encourage anyone to practice game design and development by recreating personal favorites - but the clones of both Ridiculous Fishing and Luftrausers take 'inspiration' a step too far and into the marketplace. We're extremely exhausted from dealing with cloning and even though this is an important issue to stand up against, we had hoped that we could just release a game without the cloning debate happening for once.
"Ultimately, we refuse to accept this as a part of our industry. We believe that showing our games to our fans early is a better way of developing Vlambeer games than keeping secrets and just dropping the final result on people when it's done.
"Now that we've got the chance, we'd also like to take a few seconds to use the clone as an argument towards why Luftrausers is almost certainly not coming to mobile - we just can't find a way to make it work as well as it should on touchscreen devices. Luftrausers is still hitting PC, Mac, Linux, Playstation 3 and Playstation Vita - with the latter being the most interesting device for those of you who would like to play Luftrausers on the go. We've been wrapping up development and we are on schedule to release the game later this spring.
"Thank you so much once again to the fans, friends and press that have helped us out with Ridiculous Fishing and thanks so much to everyone for standing with us once again with Luftrausers. We hope this will be the last time we have to deal with this, but we're encouraged to know that if it's not, we won't be alone.
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